![]() Spaced and Grouped BFB costs less ($2,200 → $2,100).~ Ninja Kiwi, referring to the above Spaced Eco nerfs Eco users do not have the cash to put into farms so they have to resort to the faster, but less efficient, grouped bloon sends. Farm users can use spare cash on farms and so could afford to use these slow, but incredibly efficient, sends. These bloon sends were giving farm income too much of an advantage over bloon income. Spaced Purples eco changed from 4 → 3.5.Spaced Whites eco changed from 1.8 → 1.5.Spaced Pinks eco changed from 1.8 → 1.5.Tight Ceramics unlock round changed from 30 → 28.Grouped Rainbows eco changed from 5 → 6.Grouped Zebras eco changed from 2.5 → 3.5.Fortified MOAB-class bloons now lose twice the eco (cancels out with the above balance change).Eco lost from all MOAB-class bloons decreased by 50%.MOAB-class bloon health and speed ramping increased after round 30.Grouped Purples give more eco (2.5 → 2.7).Spaced whites give less eco (1.9 → 1.8).Fixed MOAB costs increasing with camo/regrow modifiers despite those not affecting those bloon types.Fixed Round 13 Spaced Ceramics replacing Grouped Leads instead of Grouped Blues.Grouped Blues give less eco as intended (1.5 → 1.3).Spaced Ceramics can be sent earlier (14 → 13).Grouped Rainbows can be sent earlier (14 → 13).Fortified modifier unlocked earlier (19 → 18).Spaced Pinks send faster (0.35s → 0.3s).Grouped Yellows give less eco (1.7 → 1.6).Spaced Yellows send faster (0.25s → 0.23s).Spaced Yellows give less eco (1.8 → 1.7).Spaced Greens send faster (0.25s → 0.23s).Bug: This was not actually included in the game.Grouped Blues give less eco (1.5 → 1.3).Eco, cost to send bloons, and send time changed.Strategies Main article: Bloon Sends (BTDB2)/Strategies Version History Regrow Bloons regrow faster (3s → 2.6s).Fortified Ceramics have more health (20 → 30).Fortified Leads have more health (4 → 6).Zebra Bloon speed increased to match a Yellow Bloon.Lead Bloon speed increased to match a Green Bloon.Price: ×1.6 (x1.3 with Level 5+ Jericho).(For purposes of convenience, Camo Regrow is the only modifiable hybrid Bloon Property that will be listed below.) Level 4+ Agent Jericho and Highwayman Jericho decreases cost of Bloon modifiers for the offender, provided that hero is on their screen. Each modifier’s cost is multiplicative to the base cost of the affected Bloon Send, and generates no extra eco, but does increase eco penalty for Fortified MOAB-class. Blimps stronger than MOAB result in an eco loss, which results in a reduced income rate.īloon modifiers can be added to pre-existing Bloon Sends in order to increase the deadliness of rushes. Non-blimp grouped sends increase eco faster but are sometimes less cost-efficient than equivalently available spaced sends at producing eco per dollar, while non-blimp spaced sends tend to have better economy but send slower. Juggling between types of bloon sends is an important aspect of obtaining both maximum eco and opponent offense. ![]() Grouped sends send faster and normally result in a faster rate of eco gain/loss, while spaced sends are slower but allows for sending stronger bloon types. ![]() There are more options to do the same thing on Steam one can either click-and-hold the bloon send, or they can use hotkeys of a selection of available bloon sends, from the "A-S-D-F-G-H-J-K-L- " range.Įach type of Bloon Send has a different amount of eco gain/loss, as well as a certain round availability range and "delay per bloon" (the amount of cooldown per bloon, not the cooldown time per slot). In Mobile, the player holds their finger on a bloon send to send multiple of the same type. Bloon Sends change the amount of eco the offender sends out less deadly sends generally increase eco, while stronger sends often result in an eco penalty. Weaker bloons are available earliest in the game and stronger sends become available as the game progresses. Not only do sends become denser as rounds go by, certain bloon sends become removed during the game. It has similarities to the old sending system implemented in Battles 1, with the key difference being that bloon send variants are limited but dynamically change as the rounds go on after 10 bloon sends become unlocked. Several of these are in queue 5 of 6 slots are consumed at the moment.īloon Sends are groups of Bloons that can be sent to the enemy player in Bloons TD Battles 2. ![]() Grouped Leads being sent to the opponent's side. Some more powerful bloon sends will even reduce your eco! Different bloon sends will increase your eco by different amounts. ![]()
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